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Extras_And_Exclusives- grudge2 - The Grudge 2 FAQ

20 Rating: 10.0/10 (1 vote cast)

author:Justin "RFS" Bardin

 

The Grudge 2
Developer: Egovision
Overview: Escape the Grudge house using the items in the room. This game's sound is VERY annoying and is best played muted.
Link: Play "The Grudge 2" on RFSHQ.

Walkthrough:
1) You start facing the door. It's locked. I don't know why you just tried to open it. Click on the little wooden rack on the wall. Click on the right pocket to look inside and take the PHOTOGRAPH.

2) Go back to the door view, which is what we will call starting view now. Click on the right arrow. There's a lot of stuff to get from this bookshelf. First of all, click the top right of the bookshelf and take the CHEF CLEAVER (no you don't slash that damned cat with it).

3) Click the book on the shelf and click on the part that is slightly opened. Get the TELEVISION SCHEMATIC. Go back to the bookshelf view.

4) Notice the set of little cubbies. In the top left cubby is a pair of SCISSORS and in the second to top right cubby there is a SODA.

5) Click on the telephone now. Click the little red light on it to view behind the phone and take the BATTERY.

6) Now go back and check the drawers. The drawer in the middle has a GLASS. The top two are empty, the bottom two are locked.

7) While you are still looking at the drawers, click the area where the floor trim meets the bookshelf. You will be looking between the shelf and wall. Take the MANUAL DRILL.

8) That covers the items in the bookshelf for now. Turn right and click on the mirror to view it. Click the bottom left corner and take the COLORED PAPER.

9) Turn right again so you are facing the back wall. Face down towards the table and click the upper right corner to look under it. Take the APPLE.

10) Where the back corner meets the floor, you can click on that little area to look under another part of the table. On the seam where the table meets the floor, you can click and get the POWER CABLE. (Click the seam again to get out of that view to click the arrows again.)

11) Go back to looking at the back wall and turn right once. The chair should be on the left side of your screen. Click the chair. Click the back leg that's in the corner and take the CHOPSTICK.

12) Go back again and this time look at the painting. Isn't it ugly? Click the bottom left and the bottom right to move it around and something will drop. Look down and take the CHOPSTICK.

13) You should now have turned completely around the room and gotten the items so far. You should be facing the door. Look up. Click the top of the trim on the left side and you will find a BATTERY.

14) Turn around and face the back wall again. Click the television. Select the POWER CABLE in your inventory and click the wall outlet to use the cable on the TV.

15) Turn all the way back around again and face the front door. We will combine some items we have now. Click the GLASS and "View Details". Click the SODA and click the glass you are looking at. You will now have a DRINK.

16) View the details of the APPLE. Select the CHEF CLEAVER and cut the apple to find a GOLD KEY.

17) Go back to the bookshelf drawers. You can unlock the 4th drawer by selecting the GOLD KEY. Take the COAT HANGER (no you can't abort that Toshio kid with it).

18) Go back to the start view (the door) and look down. You will see a remote. Click the remote to look at it. Select your BATTERIES and put them into the remote.

19) Now click the remote and click the power button to turn the TV on. It will ask for a channel.

20) Normally, without this walkthrough to get the code you examine the PHOTOGRAPH and go to the website on the back. It's the movie trailer site but the numbers appear in the opening intro. The numbers are "112", so put that in as your channel.

21) The TV will now say "Toshio wants a drink". Click the DRINK and click the TV. Toshio will leave you a gift.

22) Turn off the TV and turn around to the back wall. Click the television and click the antennas to look on top of the TV. Take the CHOPSTICK (you should have 3 now).

23) Go back to the start view and examine the COAT HANGER. Click each CHOPSTICK and combine it with the coat hanger. When you combine all three you will have a HOOK.

24) You should still be at the door. Look up, select the HOOK and take the WIND CHIMES.

25) Examine the WIND CHIMES and use the SCISSORS on them. You will get a DRILL BIT (don't ask, ok? They're Asian).

26) Examine the MANUAL DRILL and combine the DRILL BIT with it.

27) You're not done yet. Use the DRILL to break the lock on the bottom drawer and take the STRANGE BOX.

28) Examine the COLORED PAPER and write the sequence down, it changes each game.

29) Examine the STRANGE BOX and input the combination on it. Take the SILVER KEY.

30) Finally, use the SILVER KEY on the keyhole in the door.

31) Click on the doorknob and...



YOU DIE!!!

Normally I'd congratulate you on escaping but I'm pretty sure you're screwed either way.

Item Guide:
Photograph – Used to get the TV channel.
Silver Key – Unlocks the door.
Coat Hanger – Combines with chopsticks to make hook.
Hook – Used to get the wind chimes.
Wind Chimes – Contains the drill bit.
Batteries – Used to power the TV remote.
Chopsticks – Used with the coat hanger to make hook.
Power Cable – Used to power the TV.
Gold Key – Opens the 4th drawer.
Manual Drill – Combines with the drill bit to open 5th drawer.
Glass – Combines with soda to make a drink.
Drink – Given to Toshio for a chopstick.
Strange Box – Contains the silver key.
Apple – Contains the gold key, use the chef cleaver.
Chef Cleaver – Used to cut the apple.
Scissors – Used to remove the drill bit from the wind chimes.
Soda – Poured into the glass to make a drink.
Television Schematic – Shows how to set up the TV.
Colored Paper – Contains the code for the strange box.
Drill Bit - Used on the manual drill.

- Justin "RFS" Bardin
 
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