Extras_And_Exclusives- submachine - Submachine FAQauthor:Justin "RFS" BardinSubmachine Developer: Mateusz J. Skutnik Overview: Submachine does not have a backstory, but you are in an underground room. Link: Play "Submachine" on RFSHQ. Walkthrough: 1) At the start, go up and pick up the VALVE. Go back down. 2) Go to your left twice, and pick up the SPOON. Now go right one screen. 3) Go down the ladder. Take note of the orientation of the 3 screws on the front of the fusebox. 4) Go down the ladder again. Pick up the DIARY. You can read it, but it does nothing. Go down again and go right. 5) Pick up the COIN in the corner of the room. Note the bells in this room. When you ring them, the boxes will move. To complete the puzzle you must levitate all of the boxes. Ring the bells in this order 3-2-1-4-3 and then pick up the TRIANGLE PIECE. 6) Go left, and all the way back up the ladder. Go left to the room with the pipes and valves. Select the VALVE from your inventory and drag it onto the place where it goes on the pipe. 7) Now, see the screws on the smaller pipes that branch off? Click them so they match the screws on the fusebox. Unless the game randomizes, they should be -- | |. Turn the valve now to release the water. 8) Once you hear the water release, go right twice, and up the ladder. You will see that the pipes have burst. On the floor near the ladder hole is a PEARL. Take it. 9) Now go down the ladder and to your right. You will see a box with lots fo wires on it. View the COIN in your inventory and take note of the year on it. Unless the game is randomized, it should be 4913. 10) Click the box with the buttons on it to zoom in. Put in the numbers off of the coin to open the box in the room. Go to the box now, and take the TRIANGLE PIECE and the FUSE. 11) Go left twice and down the ladder. Drag the FUSE from your inventory onto the empty place in the fusebox. You will hear an electric noise. 12) Go down the ladder again. Drag the PEARL from your inventory onto the little spot for it on the clock. The clock will move and the doors will open, revealing a TRIANGLE PIECE. 13) Go down the ladder to the generator. Now that there is power to it, pull the handle. You will see sparks appear between the electrodes. Drag the SPOON from your inventory onto the electrodes to short them out. The panel at the bottom of the generator will fall off, revealing a TRIANGLE PIECE. 14) Go all the way up the ladder to the room with the triangle insignias. Drag the tiles you have collected onto the plate on the wall. It will spin around when it is complete and make the elevator appear. 15) Click the door handles to open them, and click the white light to step in. Click the top button to start the elevator. When it dings, click the bottom button to open the doors. When the door opens, click the scenery to step outside. You have escaped the Submachine! Item Guide: Triangle Pieces - Used to reveal the elevator. Diary - Does nothing. Fuse - Powers the rooms. Valve - Allows you to operate the water pipes. Pearl - Fixes the grandfather clock. Coin - Used to open the number lock. Spoon - Used to short the electrodes. - Justin "RFS" Bardin |
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